The RPG mechanics of upgrading your ship and looting new equipment were adequate but could stand to be fleshed out slightly more for added interest. Combat with other ships was fun and satisfying. Over the course of 1-2 weeks, I played the game in my spare time and admittedly enjoyed my time. This wasn’t a deal breaker for me, but it was definitely notable. It gave me the sense that they had spent much more attention on polishing the rest of the game rather than the experience while docked. Seeing this, I was a little underwhelmed. These look somewhat like the paper animation of South Park, but have the art style of games like “Don’t Starve” and “World of Goo”. When docking with stations or wrecks you are given a 2D picture of the interior of the station. This gameplay formula for open world sandbox RPG type games seems to be a magic combination for fun, whether it be in space or under the sea, and Arachnid Games was right on the mark. The bulk of the game consists of exploring regions with your submarine, fighting pirates, exploding mines, looting underwater wrecks, docking with stations to gather supplies, and of course selling the loot you’ve gathered. This didn’t have that cheap game smell that I was half expecting. I was impressed with the world detail and scenery. I would encourage you to start the game out on arcade mode and then experiment with simulation mode for the best initial experience. You can move forward and back, turn in any direction, and of course up and down as a normal submarine would using it’s ballasts. Controlling a submarine is different than a spaceship for obvious reasons, and I think my frustration was just getting used to the movement capabilities of a submarine. Being a space sim veteran, I chose simulation, but later abandoned this for arcade. You have two choices: simulation or arcade. I’d encourage you to start a few new games early on and play each ship to determine which fits your style of play the best.Īfter picking a name and choosing a ship, you’re immediately thrust into the depths (pun intended) of the game. Later, after an hour or so of gameplay, I changed my mind and went with the combat model. I have always been the sort that loves to exploit trade and the economy in games to rise to the top financially, so I figured this was the best route for me. I typically agonize over this choice but eventually chose the one made for trade. You have a choice of 3 different ships, each with their strengths and weaknesses. Moving past the intro, I found myself at the typical character building area where you choose a name and a ship type. I later discovered on the game’s store page that you can purchase the soundtrack for an additional $6 which is a nice option. What impressed me the most about the intro (as well as the rest of the game) was the high quality music that accompanied it. Typically I skip these, because I’m eager to play the game because and can’t be bothered with things like storyline or context. Jumping into the game, I decided to watch the opening cinematic. I’d say I was cautiously optimistic with this one. I enjoyed the “Aquanox” titles from the early 2000’s, and I have always been a fan of space simulators (Internet fist bump to “Freelancer” fans). With it selling on Steam for a relatively reasonable price and it being in the seldom seen underwater / submarine genre, I was a bit guarded going into it. Our app is compatible with hundreds of the best PC games and available now.“Diluvion” surprised me. It's the perfect way to track Diluvion: Resubmerged FPS drops and stutters.ĭownload our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase Diluvion: Resubmerged performance. How many FPS will I get on Diluvion: Resubmerged?Īn FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. Diluvion: Resubmerged FPS - what frame rate can you expect? We'll help you find the best deal for the right gear to run the game. Filter for Diluvion: Resubmerged graphics card comparison and CPU compare. Looking for an upgrade? Try our easy to use Diluvion: Resubmerged set up guides to find the best, cheapest cards. An Intel Core i5-4400E CPU is required at a minimum to run Diluvion: Resubmerged.ĭiluvion: Resubmerged will run on PC system with Windows 7, 10 and upwards.Īdditionally it has Mac and Linux versions. The minimum memory requirement for Diluvion: Resubmerged is 4 GB of RAM installed in your computer. You will need at least 5 GB of free disk space to install Diluvion: Resubmerged. The cheapest graphics card you can play it on is an ATI FireGL T2-128.
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